Chris Sprance

Chris Sprance

Myrtle Beach, South Carolina, United States
751 followers 500+ connections

About

A seasoned professional in the gaming industry with over 16 years of experience, I bring…

Activity

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Experience

  • Epic Games Graphic

    Epic Games

    Myrtle Beach, SC

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    Remote Myrtle Beach SC

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    North Carolina, United States

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    Cary

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    Cary, North Carolina, United States

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    Online

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Education

Projects

  • Miscreated Game

    - Present

    Survival Action RPG using CryEngine3

    Other creators
    See project
  • Rainbow Six: Siege Flow Production Tracking Migration

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    Led the technical transition of the Rainbow Six Siege MTX (microtransaction) content team from JIRA to Shotgrid (Flow Production Tracking), fundamentally transforming their production pipeline. Working closely with Producer Diana Benocilla, developed comprehensive workflows tailored to the team's content creation needs and delivered studio-wide training on the new tools and processes.

    This migration represented a significant operational shift, moving the team away from traditional…

    Led the technical transition of the Rainbow Six Siege MTX (microtransaction) content team from JIRA to Shotgrid (Flow Production Tracking), fundamentally transforming their production pipeline. Working closely with Producer Diana Benocilla, developed comprehensive workflows tailored to the team's content creation needs and delivered studio-wide training on the new tools and processes.

    This migration represented a significant operational shift, moving the team away from traditional ticket-based project management to a specialized production tracking system designed for creative workflows. The implementation focused on dramatically improving content creation velocity while providing enhanced visibility into production status and bottlenecks.

    Key outcomes included streamlined asset creation processes, improved cross-team collaboration, and real-time production insights that enable faster iteration and delivery of MTX content for one of Ubisoft's flagship titles.

    Other creators
  • xDefiant

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    Brought in as Technical Art Director to lead the MTX content delivery team and enhance the Shotgrid pipeline integration within the Snowdrop engine ecosystem. Stepped into the role to replace the outgoing Tech Art Director and immediately focused on optimizing content creation workflows and technical infrastructure.

    During my tenure, spearheaded initiatives to improve cross-departmental communication and began establishing unified technical art standards across multiple studio locations.…

    Brought in as Technical Art Director to lead the MTX content delivery team and enhance the Shotgrid pipeline integration within the Snowdrop engine ecosystem. Stepped into the role to replace the outgoing Tech Art Director and immediately focused on optimizing content creation workflows and technical infrastructure.

    During my tenure, spearheaded initiatives to improve cross-departmental communication and began establishing unified technical art standards across multiple studio locations. The goal was to create a cohesive technical art domain that would maximize efficiency and ensure consistent quality across all content creation teams.

    Key focus areas included streamlining the Shotgrid pipeline for MTX asset creation, developing technical art best practices for the Snowdrop engine, and laying the groundwork for improved inter-studio collaboration protocols. While the project timeline was ultimately shortened due to the game's closure, the foundational work on pipeline optimization and cross-studio technical alignment provided valuable insights for future productions.

  • Heartland

Honors & Awards

  • 2025 Eye of the Storm

    Red Storm Entertainment Ubisoft

    I received this award for the work I did with Diana Fitzpatrick (Benocilia) on Rainbow Six Siege where together we migrated the production from JIRA to Flow Production Tracking pipelines. A massive undertaking that took 8+ months and involved working with 50+ people and impacting potentially thousands of people on the production.

  • 2023 Red Storm - Eye of the Storm

    Red Storm

  • 2021 Red Storm - Collaborator of the year

    Red Storm Entertainment

    An award given to the collaborator of the year, voted on by everyone at Red Storm.

Organizations

  • IGDA

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    - Present

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