Pragma’s cover photo
Pragma

Pragma

Software Development

Tools to help game studios build games faster, and grow community including FirstLook (Player CRM) and our Game Backend.

About us

Tools to build your game faster, connect with players, and grow your community. FirstLook - grow, retain, and communicate with your community. Pragma Platform - Fully extensible backend game tools to build online services, the way you want. Seamlessly add cross-platform social, monetization, and essential services like Steam, Twitch, Discord and more.

Website
http://pragma.gg
Industry
Software Development
Company size
51-200 employees
Headquarters
Los Angeles
Type
Privately Held

Products

Locations

Employees at Pragma

Updates

  • Pragma reposted this

    Zynga's stock was trading at $1.87 when Frank Gibeau took over. The enterprise value was around $200M. The eventual exit was $12.7 billion. He walks through exactly how that happened on the latest episode of the Gaming Founders Podcast, and it's one of the more candid turnaround stories I've heard. What he inherited was rough. $600M in revenue but only $17M in profit, 16 of 17 VPs gone within months, and a company that had missed the shift to mobile entirely. He describes it as a very fast race car with the parts all over the garage floor. The rebuild wasn't one dramatic move, but a culture reset grounded in Zynga's founding story, cutting 120 projects down to a handful so the best people were on the biggest ideas, an M&A approach that let acquired studios stay themselves, and data science fast enough that teams could skip the pitch deck and just pull cohort data. What struck me is that none of this was improvised. Frank spent 23 years at EA before Zynga, going back to Road Rash, and you can hear the playbook forming across those decades. His view on platform shifts stayed with me: if you're worried about the new thing disrupting the old thing, you've probably already lost. Thank you Frank for joining us and being so open with the story, and to Kevin Zhang for cohosting as always. Full episode linked in the comments 🎧

  • Pragma reposted this

    𝗖𝗥𝗘𝗔𝗧𝗢𝗥 𝗧𝗢𝗢𝗟𝗦 𝗚𝗢𝗧 𝗔 𝗙𝗘𝗪 𝗡𝗘𝗪 𝗕𝗨𝗙𝗙𝗦 👀 we’ve been putting our energy into creator workflows this last week, and shipped a couple of small (but powerful) updates: 🎥 𝗺𝗮𝗻𝘂𝗮𝗹𝗹𝘆 𝗮𝗱𝗱 𝗰𝗿𝗲𝗮𝘁𝗼𝗿 𝗰𝗼𝗻𝘁𝗲𝗻𝘁 paste in a URL and track any creator video or stream directly in the Content page. missed by auto-detection? no problem. now everything lives in one place. 🛂 𝗿𝗲𝗾𝘂𝗶𝗿𝗲 𝗮𝗽𝗽𝗿𝗼𝘃𝗮𝗹 𝗳𝗼𝗿 𝗰𝗿𝗲𝗮𝘁𝗼𝗿 𝗰𝗮𝗺𝗽𝗮𝗶𝗴𝗻𝘀 running a VIP-only playtest? special event? curated launch wave? you can now choose: open access for everyone or require creators to request approval first. more control. cleaner tracking. smoother campaigns. 🎮 for marketing teams → manage campaigns without spreadsheet chaos 📊 for partnerships → see all creator coverage, not just what’s auto-captured 🤝 for curated drops → hand-pick who gets in (when it matters) still haven’t tried our Creator & Content tools? enable them in FirstLook Labs 👀 we’ve got more creator-focused updates coming soon. we can’t wait to blow your socks off! 🧦

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  • Pragma reposted this

    Games marketing is broken. After raising over $50M to support and work with hundreds of studios over the last 6 years, I find that the biggest problem is studios’ lack of direct connection with their players. Over the last six years, I’ve watched talented teams struggle because they never had a clear way to reach, learn from, and grow with players over time. Without that connection, everything becomes harder - validation, iteration, community growth, and retention all turn into guesswork. For most of the games industry’s history, platforms have controlled identity, communication, and distribution, which are invaluable to a game’s success. Apple limited how studios could collect and use player contact information outside the App Store, and Steam still doesn’t give studios access to the contact details of players who wishlist or sign up for playtests. Studios are left without a direct relationship with the audience they’re trying to serve. As a result, studios rely on fragmented tools and spreadsheets to manage players across different stages of development and live operations, with no continuity from first contact through long-term engagement. Today, that changes with the launch of FirstLook 1.0. FirstLook is the first Player Relationship Platform built specifically for games. It gives studios everything they need to connect with players across the full lifecycle, including playtests and feedback, community and communications, analytics, rewards, and creator programs, all in one place. We’ve been building under the radar, but FirstLook.gg already powers hundreds of studios, from indies to publishers like KRAFTON Inc., ArenaNet, and Skybound Entertainment, connecting millions of players with the developers who make the games they love. As part of the launch, we’re introducing a brand new limited time free plan, with access to all our features for up to 500 players. You can set this up now in under 10 minutes. If you want to learn more, book a demo and we guarantee that you will save you time and money and help you grow. Links in comments!

  • Pragma reposted this

    🎲 FirstLook is at DICE this week! Eden Chen, James Kuk 🔜 DICE, Ernie Le 🔜 DICE and Adrian Arboleda 🔜 DICE are in vegas talking player relationships, community-driven growth, and what’s actually moving the needle for studios shipping games in 2026+. we’ll be sharing what we’re building at firstlook (powering 150+ studios and major launches), plus swapping notes on player insight, discord + steam sentiment, and scalable player ops. if you’re at dice and want to connect: 📩 say hi ☕ grab a coffee 👀 rumor has it ernie and adrian might be giving out a few pokémon cards (while supplies last)

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  • Pragma reposted this

    Screw the roadmap  Last week, the FirstLook.gg team locked ourselves in a room for our annual hackathon and the mission was simple: Forget the backlog and build something gamechanging for studios. In 72 hours, we shipped 6 completely new product demos that shouldn't exist yet. The demos and experiments the team worked on: ➡️ The First Multi-Server Discord Bot: One studio branded Discord bot that lives in your official and community servers and powers studio rewards, giveaways, announcements, and engagement analytics. ➡️ FirstLook Command Center: A live dashboard that lets community managers see all active players and trigger real-time in-game events - can be used for players or streamers alike. ➡️ Instant Browser Playtesting - A tool which allows instant playtesting in the browser, including watermarking, player session data, and live AI surveying based on what happened in the playtest. ➡️ScoutGG - Studios can track competitors and get recommended launch dates, sentiment shifts, and monitor every move competitors make. ➡️ PatchPulse: A player retention tool that turns player feedback into comeback moments. Player vents, studio makes the fix, then PatchPulse directly notifies them via Discord that the problem is solved. ➡️The Roblox Bridge: A tool that gives Roblox creators the things they need to test, reward, and grow with real players from day one. In 2025, we made "Shipping with Velocity" our north star. We pushed 100+ features last year, but seeing 6 entirely new product ideas come to life in 3 days was way more than I expected. The MVP: Massive congrats to Robert van Hoesel, Kyle Kury, Ernie Le 🔜 DICE, David McNally, Sayaad Ali, Sebastian Andronic Trandafir, Joe Geraghty for taking home the win with their Instant Browser Playtesting project! There are some massive ideas in here, if you’re interested in any of them, reach out for a demo.

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  • Pragma reposted this

    We're hiring at Pragma / FirstLook! We're recruiting for a Director / Head of Finance & Business Operations. This is a key skill player position on the team with broad scope that will work with the exec team daily, and supports the entire company. Pragma / FirstLook - Two platforms trusted by 125+ AAA and indie studios (Sony, EA, Square Enix, Brain Jar, System Era, Remedy and more) - Major opportunities for ownership and growth - NA remote (with occasional travel to conferences & team offsites) We’re looking for someone with: ✅ Strong finance, modeling and bizops experience ✅ Self-drive, ownership, and initiative ✅ Demonstrated experience working at a fast paced environment ✅ Interest in gaming and SaaS 👉 JD in comments to apply. If you or someone you know is a fit, let’s talk!

  • Pragma reposted this

    👏 NEW JOB CELEBRATION👏 I've been a little quiet recently but it's time for me to tell you all that I've joined FirstLook.gg as their EU Sales Manager. The little cherry on top? On the 24th of January I will be making my way to Portland for an off-site with the FirstLook.gg + Pragma folks. I promise to keep you all updated with pictures :DD Cheers to everyone in the gaming industry, many of you have been showing me endless support and I can't express how excited I am for what's coming🥳

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  • View organization page for Pragma

    5,166 followers

    2025 marked a turning point for Pragma & FirstLook.gg. We became one team, shipped 85+ features, launched new products, expanded our global community, and closed a $12.75M fundraise with partners including Square Enix - all while building alongside the developers and players who shape our work. This year reinforced what we’ve always believed: the best games are built through early collaboration and trust. We’re grateful for the studios, partners, creators, and playtesters who made this possible, and we're excited for what we’re building together in 2026. "This year wouldn’t have been possible without the studios, players, partners, and our team who build alongside us every day. Bringing Pragma and Firstlook together, shipping quickly, and showing up for the community around the world all came from the same place: listening early and working closely with the people using our tools. We’re deeply grateful for the trust this community has placed in us, and we can’t wait to keep building what’s next!' - Eden Chen, CEO of Pragma Read our full Year in Review 👇 https://lnkd.in/eX9eYdKK

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  • View organization page for Pragma

    5,166 followers

    The Game Awards are a snapshot of where the industry is headed, and this year, a lot of that future was built by teams we’re proud to work with at Pragma and FirstLook.gg. Huge congratulations to all our customers who presented at TGA this year! 👏 🚀 Bad Robot Games for the world premiere of 4:Loop ⚡ Remedy Entertainment Plc for unveiling Control: Resonant 🥊 Skybound Entertainment for showcasing Invincible VS 🔊 Electronic Arts (EA) on Battlefield 6 taking home Best Audio Design 🏆 Dotemu on Absolum’s Best Independent Game nomination 🛡️ Wildlight Entertainment for the reveal of Highguard We’re proud to support teams pushing boundaries and can’t wait to see where these games go next 👏

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